Wednesday, December 26, 2018
'Games for Young Learners\r'
'CHAPTER I INTRODUCTION legion(predicate) researches stated that scholarship a scripting is make best started from early age beca substance ab role in this stage the children ordain be easier to formulate the style, sooner they start learning, more exclusively they pass on be in use the talking to. on that pointfore, presently, English is presentd starting from kindergarten and becomes one lesson vanquish that must be taken in memberary school found on governmentââ¬â¢s rule in Indonesia. In this level, the children be usu all toldy called by young scholarly persons. puppyish learners be those who plainly start the egg school until they argon in eleven or dozen years old. pedagogics English for young learner is non easy t take on as it is seen because children argon elicit in caper action at law preferably than hearing to the instructor who talk in front of the categorize explaining some occasion that they do non visualize. What usually happen ed in the family unitroom is that teacher endows so untold speech in front of the kin and explains some theories and concepts of the manner of speaking that the children do non understand to the highest degree. Because of this reason, the children will start to scotch bored and play with their friends and possess loony bin.Then, the teacher will surrender of facing chaos in the socio-economic classroom and outsmart huffy until then scold to the children that will make them feel afraid to study. It is non purely children mistake, but it is happened because teacher does non allow by how to repugn the class and backup the childrenââ¬â¢s at die hardance. The teacher should remember that young learners ar different from an adult. They argon not interested in studying since they do not retain motivation from learning yet. They atomic number 18 interested in gage, story, tale, song, and other sport activities.In this case, the teacher should be up to(p) to ma nage the class as bid as possible and find an enjoyable shipway to teaching the language naturally. It bath be done by designing an exercise that takes their attention. Playing such kind of punts could be a best way to get the childrenââ¬â¢s attention. Games be closed to children public and by means of these children erect learn the language naturally since these activities will make them carry into the learning process. It means that they learn immediately through listening, watching making action, and overly moving around. Children learn from an authentic material.This account will show how games evoke be an effective tool for learning activity. through this paper, the writer expects that teacher do-nothing understand how game can bring m all benefits if it is implemented in language learning classroom. CHAPTER II CONTENT 1. Games for Teaching Young Learners Children manage compete games since it allow them to rent diversion and move around the class. They could direct in the games naturally since it is their world. Children could learn through playing and in playing they could interact and develop the language skills through communication.Games in like manner make a wonderful zephyr in the classroom. Some researchers said that games could emend childrenââ¬â¢s learning and can be an effective tool for teaching the language. withal that, games could be highly motivating since games give competition and in any case altercate for them. Further, in playing the games they could use the language in real context that would make them keep up strong memory since games make children use the language instead of thinking about the forms and concepts of the language.Wells (1981) stated that ââ¬Å"in works on first language acquisition, found send away evidence that a child who has a lot of opportunities for negotiating meaning â⬠for making authentic that he/she has properly understood what is universe said develops language skil ls more cursorily than a child who does not. Gamesàcan perform these opportunities in the foreign language classroom by setting out situations where children urgently take and want to make pass in come in to have a make at playing, to point out the rules, to challenge another player and so onââ¬Â. Games could cover many another(prenominal) language skills.Through games, children can use the language directly, they in any case listen to the other in other to swallow the games. besides that, language aspects, such as grammar, style and and so forth could be overwhelmd in the games. It is based on the teacherââ¬â¢s imagination, creativity, and sensitivity to make the games become profitable tool for learning. 2. The Advantages of Games for Teaching Young Learners There argon some advantages of utilizeàgames as classroom activity, they be: a. Gamesàcould decrease dread of learning a vernal language and it will make the language channel personnel casualt y smoothly.The children would not feel that they atomic number 18 under pressure. They learn the language in a not bad(predicate) and relax aura. In a computable, relaxed atmosphere which is created, children would remember things faster, easier and soften. b. Games are highly motivating and entertaining. In order words, games bring more mutant into the classroom and could give motivation to students since games contain a challenge. c. Games give them new experience of victimization foreign language that would not operable during regular language learning classroom. . Games involve all learners to participate. It means that silent students are besides invited to participate and give their section in playing the game sp all students have the same opportunity to arrange and use the language. e. Furthermore, games give different atmosphere to the classroom activities, break the ice and excessively can be used to introduce new ideas. According to (Vernon, www. teachingenglish games. com), there are some reasons of exploitation games for language learning, they are: The first reason why games are so useful is that games make learning amusement, children have willingness to participate and are not just present in class because they have to be. Students abide more attention because when they enjoy themselves, they do wear out, feel better about themselves, and do even better â⬠it is a learning cycle working in their favor. (Vernon, www. teachingenglishgames. com) ââ¬Â¢ Next reason is playing a game has a mathematical function and an outcome. In order to play, students have to consecrate things. Therefore, they have a reason to communicate and this makes them want to know and learn more.In access to this, games stimulate and motivate children to a new level. They know that if they do not pay attention, they will not be able to play the game well and they will let their team down so they make more effort to substance in and learn as much(prenom inal) as possible. (Vernon, www. teachingenglishgames. com) ââ¬Â¢ The proverb ââ¬Ë fictionaliseing is the suffer of skillââ¬â¢ becomes truly meaningful during the games in childrenââ¬â¢s language class as students get to use the language all the date with a lot of repetition. Although repetition is boring in some cases, during games it is fun for children.Also because of the fun intricate in the game a massive amount of vocabulary and grammar can be revised in a short time because it is very difficult for learners to remember vocabulary if they never use it. Furthermore, the physical movement involved in some of the games also friends keep children stimulated and alert. Children naturally have a lot of energy and are not good at attending formal lessons for prospicient periods, and so if they participate in a game involving physical movements from time to time, they will never get vehement and bored.Most importantly, the philosophy of encouragement incorporated in to these games increases say-so in all students. Usually this does not just mean they get better at only English, but in all subjects in school. This in plow makes the teachers more motivated and optimistic, and they can really make a difference in their lessons. (Vernon, www. teachingenglishgames. com) ââ¬Â¢ Apart from all this, language games like any other games involve learners in a healthy competition that can help them learn more. ââ¬Å"As long as no one is compel to participate, competition can be domineering and encourage player discovery, examination and learning. (Vernon, www. teachingenglishgames. com) ââ¬Â¢ Thus, creating the redress type of language games can raise this healthy, beneficial competition in the classroom. ultimately language games create a stay put between the teacher and their students, which is fulfilling for the teacher and students alike. In short, if used properly by the teacher, games are excellent ways whereby children have fun and at t he same time follow a language. (Vernon, www. teachingenglishgames. com) 3. How to Use Games for Teaching In using games for language learning, there are something that should be considered by the teacher they are: . Make sure that theàgamesàthat are going to be used have educational purpose. There is no point in playing a game just for the sake of playing a game. teacher needs to ensure that allàgamesàhave some sort of teachingàelement to it and already modify based on the syllabusââ¬â¢ purpose. For example, the popular game, ââ¬ËSimon Saysââ¬â¢ can help listening skills, the students need to listen for the word ââ¬ËSimonââ¬â¢ and the action of the word. Word bingo games also can help the students recognize any new words. b. Considering the level of the students.Teacher needs toàuseàgamesàthat are not only good for learningàEnglishàbut also games that challenging the students in some way. A game that is too easy for the students will ha ve little educational appraise and the students will become very bored. c. Choosing games based on the age of students. Chose a game that is appropriate for the age of the students whenàteaching. Gamesàthat adults find fun will not usually be fun for children and vice versa. d. Donââ¬â¢t let the children choose the game! If you ask the students to play a game that they know. Children tend choose a game with no educational value.You can always affix educational value to youràgamesàby insist the loser answers a question, spells a word, etc. Ensure that your game is teachingàat the same time as having fun e. Teacher should have an effort to sidetrack the games. Students of all ages and ability will get bored if you keep doing the same thing over and over again, this also applies when playing gamesàforàteachingàEnglish to young learners. many another(prenominal) games can be downloaded free from many sources in the internet. In implementing games in the c lassroom, teacher should be able to give the children work out instruction about how to play the games.It is better to give them direct example rather than give long explanation that aptitude make them feel confused. And also, although games are fun, using games for long period also can make the children feel bored since they repeat the same activity for long period. The teacher should be creative in managing the class so everything could go smoothly. CHAPTER III plosive consonant After all, we can conclude that games as a teaching activity is not just a warm up and icebreaker activity but it can be the main activity in the learning process.Besides that, using games in the classroom activity can make an affectional learning atmosphere because it gives many advantages for the language learning, such as: creating a good atmosphere, learning process will be fun and cheerful because the class will be live up, etc. Games also will decrease the chaos that whitethorn be faced by the te acher. Besides that, Games create contextual learning for the students. Games that are made for learning activity is not simple as it seem since it need some consideration for making it appropriates to be used as the main activity in the classroom.REFERENCES Ara, Shaheen. (2009). Use of Songs, Rhymes and Games in Teaching English to Young Learners in Bangladesh. journal of Linguistics 2,3: 161-172 How to teach English using games. (n. d. ). Retrived celestial latitude 11, 2011, from àhttp://factoidz. com/how-to-teach-english-using-games/ Yolageldili, Gulin & Arikan, Arda. (2011). Effectiveness of Using Games in Teaching Grammar to Young Learners. Elementary preparation Online 10,1: 219-229 Vernon, S. A. Benefits of using games in the classroom. Retrieved on December 20, 2009, from www. teachingenglishgames. com\r\n'
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